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User priorities in prototyping

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With all of those trends combined, prototyping of chips is becoming a clear requirement for successful chip design. However, different user priorities lead towards different prototyping options as the best solution. We can list them in a number of ways but in our case, we chose to highlight twelve different priorities, as listed below. 

• Time of availability: once the specifications for our design are frozen, delays in delivery of our software validation environment directly impacts how quickly we can start and progress in the software part of our SoC project. 

• Execution speed: ideally the chosen development method provides an accurate representation of how fast the real hardware will execute. For software regressions, execution that is faster than real-time can be beneficial. 

• Accuracy: the type of software being developed determines how accurate the development methods have to be in order to represent the actual target hardware, ensuring that issues identified at the hardware/software boundary are not introduced by the development method itself. • Capacity: can the prototype handle the largest SoC designs or is it not required to do so? How does performance and cost alter with increased design size? Can the platform be upgraded for larger designs in the future? 

• Development cost: the cost of a development method is comprised of both the actual cost of production, as well as the overhead cost of bringing up hardware/software designs within it. The production cost determines how easy a development method can be replicated to furnish software development teams. 

• Bring-up cost: any required activity needed to enable a development method outside of what is absolute necessary to get to silicon can be considered overhead. Often the intensity of the pressure that software teams face to get access to early representations of the hardware determines whether or not the investment in bring-up cost is considered in order to create positive returns. 

• Deployment cost: if we are to create multiple copies of our prototype then we need to be aware of how much each will cost to create, deploy, maintain and support in the labs of our end users and beyond. 

• Debug insight: the ability to analyze the inside of a design, i.e., being able to access signals, registers and the state of the hardware/software design. 

• Execution control: during debug, it is important to stop the representation of the target hardware using assertions in the hardware or breakpoints in the software, especially for designs with multiple processors in which all components have to stop in a synchronized fashion. 

• System interfaces: if the target design is an SoC, it is important to be able to connect the design under development to real-world interfaces. For example, if a USB interface is involved, the software will need to connect to the real USB protocol stacks. Similarly, for network and wireless interfaces, connection to real-world software is a priority. 

• Turnaround time: from a new set of source files, be they SystemC™ models or raw RTL, how long does it take to create a new version of the prototype? Is it measured in minutes, hours, days or weeks and what is required for the project in any case? 

• Value links to low power and verification: prototypes do not have to be stand-alone platforms and it may add value if they can be linked to other parts of the SoC design team, particularly for verification. Prototyping before and after insertion of various implementation steps, for example modifications to reduce power, would also be valuable.

Probably no user has ever cared about all of these decision criteria at the same time and for any given SoC project, some will override others. We shall revisit most of these criteria as we progress through this book. 

At the end of the book we will look to the future of prototyping as a whole and the place of FPGA-based prototyping in that future. On looking to the future we need to be aware of the recent past and trends that are emerging within the SoC user-base and wider industry. Let us look at those trends now.

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