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Finite State Machines (FSMs) are at the heart of most digital design. The basic idea of an FSM is to store a sequence of different unique states and transition between them depending on the values of the inputs and the current state of the machine. The FSM can be of two types: Moore (where the output of the state machine is purely dependent on the state variables) and Mealy (where the output can depend on the current state variable values AND the input values).1 The general structure of an FSM is shown in Figure 22.1:
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