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As advocates for FPGA-based prototyping, we may be expected to be biased towards its benefits while being blind to its deficiencies, however, that is not our intent. The FPMM is intended to give a balanced view of the pros and cons of FPGA-based prototyping because, at the end of the day, we do not want people to embark on a long prototyping project if their aims would be better met by other methods, for example by using a SystemC-based virtual prototype.
This chapter will provide the aims and limitations of FPGA-based prototyping. After completing this chapter, readers should have a firm understanding of the applicability of FPGA-based prototyping to system-level verification and other aims. As we shall see in later chapters, by staying focused on the aim of the prototype project, we can simplify our decisions regarding platform, IP usage, design porting, debug etc. Therefore we can learn from the different aims that others have had in their projects by examining some examples from prototyping teams around the world.
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